Rhyme Robber

Orchard Toys

£9.50

Name: Rhyme Robber

A fun way to learn about rhyming; develops the listening and sound recognition skills that are important for early literacy. Develops social communication through co-operation and turn taking.

 

Details:

Four Rhyme Robber boards, 48 rhyme cards and 1 rhyme guide board; age 5-9 years, 2-4 players;  2-5; size …… (include smallest piece size)

 

  • Skills for Success:

“I can tell if two words rhyme with each other e.g hat with cat

“I can tell if two words don’t rhyme with each other

“I can think of a number of words that rhyme

 

  • Core Vocabulary:

Letter and sound names; “at the end ”(of a word)’rhymes with’

 

  • Additional Ideas:
  1. Group/ individual game: start with a word e.g. coat. Take it in turns to think of a different word that rhymes with the first word. Game stops when no one can think of any more words. Silly words are also allowed e.g. ‘woat’!. Use the guide boards if players get stuck
  2. Group/individual game : Think of two words that don’t rhyme

 

A word about rhyming: children develop the idea of ‘rhyme’ at different rates. Often it just ’clicks’. Parents/teachers need to give support at the beginning of this game to develop the idea and give examples of rhyming. Books with rhyming are a fun way to develop these skills and can be started as young as 3 years

Regular price £9.50

Name: Rhyme Robber

A fun way to learn about rhyming; develops the listening and sound recognition skills that are important for early literacy. Develops social communication through co-operation and turn taking.

 

Details:

Four Rhyme Robber boards, 48 rhyme cards and 1 rhyme guide board; age 5-9 years, 2-4 players;  2-5; size …… (include smallest piece size)

 

  • Skills for Success:

“I can tell if two words rhyme with each other e.g hat with cat

“I can tell if two words don’t rhyme with each other

“I can think of a number of words that rhyme

 

  • Core Vocabulary:

Letter and sound names; “at the end ”(of a word)’rhymes with’

 

  • Additional Ideas:
  1. Group/ individual game: start with a word e.g. coat. Take it in turns to think of a different word that rhymes with the first word. Game stops when no one can think of any more words. Silly words are also allowed e.g. ‘woat’!. Use the guide boards if players get stuck
  2. Group/individual game : Think of two words that don’t rhyme

 

A word about rhyming: children develop the idea of ‘rhyme’ at different rates. Often it just ’clicks’. Parents/teachers need to give support at the beginning of this game to develop the idea and give examples of rhyming. Books with rhyming are a fun way to develop these skills and can be started as young as 3 years